http://gematsu.com/2013/07/xbox-one-dev-takes-to-red…wer-fan-questionsHardware
How long did it take for you to come up with the name?
We found out what it was called when Don Mattrick told us during the reveal.
How loud is the console?
Almost inaudible. I run three at a time and they are drowned out by the fans in the desktops.
Compared to the last one, how is the reliability of the console?
Can’t comment on this as it’s not my area of expertise. But if you compare the failure rates of the launch 360 with the current 360 S. It should give you an idea.
Do you know anything about the rumor that Microsoft is upping the clock speed on the retail version? If you can’t answer that, do you think that the Xbox One is at disadvantage with it’s current specs compared to the PS4?
Can’t comment on the rumor.
The facts are on paper, the PS4 has better specs and the most you can debate is by how much. What I can tell you is I have played Forza, Killer instinct, and Ryse on the Xbox One. They look as good as the games I play on a high end PC. Ryse reminded me of Darksiders II.
Is there anything you would change about the hardware if you could?
The specs of the hardware were determine by people a lot more knowledgeable than I am. I’m not one to question this. I’m sure they were tested and re-tested to find a balance in price vs performance based on our manufacturing capabilities.
Let’s cut to the chase. Were the yield rumors true? Are they still true? Is there any truth to the upgrade rumors?
Don’t know, no official word within the company.
A lot of this information, we don’t hear about it until they are announced to the public.
Do you know what the thought process is behind not shipping with a headset? I understand that Kinect will be the microphone for those who don’t buy the headset, but how come nobody thought that voice through speakers is a terrible idea?
This is one of those things they don’t tell us until everyone else knows. But I have heard a wired headset will be included.
How does DirectX 11.2 compare to OpenGL, and what advantages does it give you that OpenGL doesn’t do just as well/at all? The Xbox One architecture – how does it compare to earlier machines? Will it be easy to code and optimize for? Would we also see the best graphics on Xbox this generation as well? (Multiplatform)
I code apps for the Xbox One like I code for Win8 apps.